OpenPlans describes their newest tool for using Google Street View for planning, Project Fitzgerald. Project Fitzgerald, a follow-up to Beautiful Streets (another very cool project) is designed to gather public input on a block-by-block basis.
Engaging Cities has a pile of great stories: web-based games promoting civic literacy created by iCivics, some unusual participatory city planning activities, a research paper on the role of digital media in deliberative decision-making, and the use of augmented reality in neighborhood engagement on development projects.
The always-insightful Ethan Zuckerman explores some of the complicated equity implications of crowdfunding public infrastructure.
Gov 2.0 Watch cites the American Association of State Highway and Transportation Officials on the use of crowdsourcing to improve transportation planning. I’m not entirely persuaded by the comparison of transportation public engagement to product development, but the notion of integrating crowdsourcing (which doesn’t have much to do with product development, per se) can actually be pretty useful.
Nina Simon published a fascinating piece, drawing on a new paper by Colby College professor Lynne Conner, exploring the idea that the experience of art in Western culture was historically deeply participatory. The understanding of the audience as passive and non-participatory, her argument goes, is a relatively recent development. Becoming more participatory, for art and cultural organizations, might actually be returning to its roots rather than creating a new paradigm.
What did we miss?